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Into the Breach Wiki
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=== Brute-class=== {|class="wikitable" ! Name ! Damage !Power ! Effect ! Upgrade 1 ! Upgrade 2 !Debug Name |- ! [[File:brute_tankmech.png|center|x50px]] [[Taurus Cannon]] |1 |Free | Fires a powerful projectile that damages and pushes its target. | ;+1 Damage {{Template:2power}}: Increases damage by 1. | ;+1 Damage {{Template:3power}}: Increases damage by 1. |Brute_Tankmech |- ! [[File:brute_jetmech.png|center|x50px]] [[Aerial Bombs]] |1 |Free | Fly over a target, dropping an explosive smoke bomb. | ;+1 Damage {{Template:2power}}: Increases damage by 1. | ;+1 Range {{Template:2power}}: Allows jumping over and attacking an additional target. |Brute_Jetmech |- ![[File:Brute mirror.png|center|60x60px]] [[Janus Cannon]] |1 |Free | Fire two projectiles in opposite directions (with push). | ;+1 Damage {{Template:1power}}: Increases damage by 1. | ;+1 Damage {{Template:3power}}: Increases damage by 1. |Brute_Mirrorshot |- ! [[File:brute_phaseshot.png|center|x50px]] [[Phase Cannon]] |1 |Free | Shoot a projectile that phases through Grid Buildings. | ;Phase Shield {{Template:1power}}: Applies a Shield to buildings it passes through. | ;+1 Damage {{Template:2power}}: Increases damage by 1. |Brute_PhaseShot |- ! [[File:brute_grapple.png|center|x50px]] [[Grappling Hook]] | |Free | Use a grapple to pull Mech towards immovable objects, or units to the Mech. | ;Shield Ally {{Template:1power}}: If used on an ally unit it gives them a Shield. | |Brute_Grapple |- ! [[File:brute_shrapnel.png|center|x50px]] [[Def. Shrapnel]] | |Free | Fire a non-damaging projectile that pushes tiles around the target. | | |Brute_Shrapnel |- ! [[File:brute_sniper.png|center|x50px]] [[Rail Cannon]] |0 - 2 |Free | Projectile that does more damage to targets that are further away. | ;+1 Max Damage {{Template:1power}}: Increases max damage by 1. | ;+2 Max Damage {{Template:2power}}: Increases max damage by 2. |Brute_Sniper |- ! [[File:brute_shockblast.png|center|x50px]] [[Shock Cannon]] |1 |Free | Fire a projectile that hits 2 tiles, pushing them in opposite directions. | ;+1 Damage {{Template:1power}}: Increases damage by 1. | ;+1 Damage {{Template:2power}}: Increases damage by 1. |Brute_Shockblast |- ! [[File:brute_beetle.png|center|x50px]] [[Ramming Engines]] |2 (1 self) |Free | Fly in a line and slam into the target, pushing it and hurting yourself. (The self damage is also considered as attack to terrain) | ;+1 Damage Each {{Template:1power}}: Increases damage to self and target by 1. | ;+1 Damage {{Template:3power}}: Increases damage to target by 1. |Brute_Beetle |- ! [[File:brute_unstable.png|center|x50px]] [[Unstable Cannon]] |2 (1 self) |Free | Powerful projectile that causes damage to shooter as well as target (and push each). | ;+1 Damage Each {{Template:1power}}: Increases damage to self and target by 1. | ;+1 Damage {{Template:3power}}: Increases target damage by 1. |Brute_Unstable |- ! [[File:brute_heavyrocket.png|center|x50px]] [[Heavy Rocket]] |3 |Free | Fire a projectile that heavily damages a target and pushes adjacent tiles. Single-use. | ;+1 Use {{Template:1power}}: Increases uses per battle by 1. | ;+2 Damage {{Template:2power}}: Increases damage by 2. |Brute_Heavyrocket |- ! [[File:brute_splitshot.png|center|x50px]] [[Shrapnel Cannon]] |2 |Free | Shoot a projectile that damages and pushes the targeted tile and the tiles to its left and right. Single-use. | ;+1 Use {{Template:1power}}: Increases uses per battle by 1. | ;+1 Damage {{Template:2power}}:Increases damage by 1. |Brute_Splitshot |- ! [[File:brute_bombrun.png|center|x50px]] [[Astra Bombs]] |1 |Free | Leap over any distance dropping a bomb on each tile you pass. Single-use. | ;+1 Use {{Template:1power}}: Increases uses per battle by 1. | ;+2 Damage {{Template:3power}}: Increases damage to all tiles by 2. |Brute_Bombrun |- ! [[File:brute_sonic.png|center|x50px]] [[Hermes Engines]] | |Free | Dash in a line, pushing adjacent tiles away. | | |Brute_Sonic |- ! colspan="7" |''Advanced Edition'' |- ! [[File:Brute_KickBack.png|center|x50px]] [[Reverse Thrusters]] |1-2 (1 self) |Free |Smoke and deal damage to a tile while dashing away. (The further you dash, the more damage deals. Starts with 2-tile range.) | ;+1 Range {{Template:1power}}: Increases the max distance and damage by 1. | ;+1 Damage {{Template:3power}}: Increases the max distance and damage by 1. |Brute_KickBack |- ! [[File:Brute_Fracture.png|center|x50px]] [[Fracturing Shells]] |1 |Free |Fires a projectile that explodes on contact, damaging and pushing adjacent tiles. | ;+2 Damage {{Template:3power}}: Increases the damage to adjacent tiles by 2. | ;Buildings Immune {{Template:1power}}: This attack will no longer damage Grid Buildings. |Brute_Fracture |- ! [[File:Brute_PierceShot.png|center|x50px]] [[AP Cannon]] |2 |Free |Fire a pushing projectile that pierces the first target and damages the second. | ;+1 Damage {{Template:2power}}: Increases damage to the second hit tile by 1. | ;+1 Damage {{Template:2power}}: Increases damage to the second hit tile by 1. |Brute_PierceShot |- ! [[File:Brute_TC_GuidedMissile.png|center|x50px]] [[Guided Missile]] |2 |{{Template:1power}} |A projectile that can turn once before hitting its target. | ;+1 Damage {{Template:3power}}: +1 Damage to the target. | ;Smoke Line {{Template:1power}}: After turning, adds Smoke to each tile passed through. |Brute_TC_GuidedMissile |- ! [[File:Brute_TC_Ricochet.png|center|x50px]] [[Ricochet Rocket]] |1 |Free |Bounce a projectile off one target to hit another (and push each). | ;+1 Damage {{Template:3power}}: +1 damage to both targets. | ;Ally Immune {{Template:1power}}: Friendly units will not take damage from this attack. |Brute_TC_Ricochet |- ! [[File:Brute_TC_DoubleShot.png|center|x50px]] [[Quick-Fire Rockets]] |1 |Free |Fire two projectiles in different directions. | ;Add Push {{Template:1power}}: Will now push both targets. | ;+1 Damage {{Template:3power}}: +1 damage to both targets. |Brute_TC_DoubleShot |- ! [[File:Brute_KO_Combo.png|center|x50px]] [[EM Railgun]] |2 |Free |Pierce through any killed Enemies. Single-use. | ;+2 Damage {{Template:1power}}: Deals 2 additional damage to all targets. | ;Building Immune {{Template:1power}}: This attack will no longer damage Grid Buildings. |Brute_KO_Combo |- |}
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