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Into the Breach Wiki
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Vek
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==Gameplay== The main goal of Into the Breach is to make sure that the Vek do not destroy all of the grid power. Each island has a set variety of Vek that can spawn, one of which is a Psion, a supporting unit that grants a passive bonus to others. They emerge from the ground on certain tiles, which can be intercepted at the cost of 1 health during the enemy turn. Before the player turn any active Vek will move to a certain tile and prepare to attack it, aiming for either a mech, building or objective. These attacks are executed during the enemy turn unless they are cancelled or the Vek is killed beforehand. Vek are divided into five main groups: *'''Common''' Vek are those that can spawn on any island and make up most of the spawns on a mission. All of them have a soft limit on spawns per mission that can be bypassed if the spawning algorithm needs to. * '''Rare''' Vek are those whose attacks are more unique than common ones and do not appear on early islands. *'''Psions''', which provide passive bonuses to other Vek when spawned. Note that the Psion itself does not benefit from the passive bonus. *'''Minor''' Vek, which are spawned by other Vek, are typically very weak, and bypass the spawning algorithm. They are not worth any experience and are not affected by Psion bonuses. *Hive '''Leaders''', bosses found on the final mission of each island, the [[Volcanic Hive]] and normal missions on the fourth island in Unfair difficulty. Rare Vek and Psions have a hard limit on spawns that cannot be bypassed, with Psions in particular being able to spawn only once per mission. Each island has three species of common Vek that can spawn as well as one type of psion, with rare species appearing the further you are in a run. Alpha Vek are upgraded versions of Vek with higher health and stronger attack, spawning in place of any Vek that has one while contributing to the same spawn limit. They will appear more depending on a timeline's progression and difficulty.<ref>https://www.reddit.com/r/IntoTheBreach/comments/d38p5f/discussion_vekspawning_logic_and_differences/</ref>
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