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Hornet is one of the Vek from Into The Breach.

Description[ | ]

Its appearance is a wasp that moves through the air to attack using its stinger ability.

Strategy[ | ]

Compared to other early-game Vek, the Hornet's high mobility and immunity to drowning make it more slightly dangerous than the Scarab, but it is less threatening than the Scorpion, Leaper, or Firefly since Hornets can almost always be neutralized by a single Mech.

Try to deploy your Mechs closer to the center of the board or to block chokepoints when Hornets are present, as their movement of 5 can otherwise allow them to slip out of reach into dangerous and unsolvable spots. Since its attack does not limit the target's mobility, it can be easily dodged and ignored if it targets a Mech. It should only be neutralized if it targets the grid, if it's starting to slip too far towards the back, or if no higher-threat Vek are present.

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