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Into the Breach Wiki
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Explosive Goo
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Explosive Goo
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{{Stub}} The '''Explosive Goo''' is one of the [[weapons]] in the game [[Into the Breach]]. It is the starting weapon of [[Techno-Scarab]], and only obtainable by this Mech. ==Description== Artillery attack that damages a tile and pushes adjacent tiles away. Deals 1 damage to the target. Starts with 1-tile range. ===Class=== Cyborg. ===Upgrades=== * '''+1 Tile''' (1 Reactor Core {{template:1power}}) - Increases area hit by 1 tile. * '''+2 Damage''' (3 Reactor Cores {{template:3power}}) - Increases damage by 2. ===Availability=== {|class="wikitable" style="text-align: center;" !Default Mech |[[Techno-Scarab]] |- ![[Time Pod]]<ref>[https://www.reddit.com/r/IntoTheBreach/s/8evJicNvpg], List of weapons that can and cannot be found in Time Pods, as of update 1.2.75</ref> |No |- !Perfect Island Reward |No |- ![[Corporate Reputation|Corporate Store]] |No |- ![[Advanced Edition]] |No |- |} ==Strategy== Explosive Goo is exclusive to the Cyborg Techno-Scarab Mech, and it can only be used in a timeline if that Mech is purposely chosen; either as part of the [[Secret Squad]] or under a [[Custom Squad]]. Explosive Goo is a slightly weakened version of [[Artemis Artillery]]. The extra 1 square effect upgrade is unique, but it misses out on getting its own Building Immunity as the tradeoff, which causes more trouble than benefits. Since Veks are more likely to be adjacent to buildings instead of another Vek, at times, the friendly fire AOE can act more as a constraint than a benefit. ==References== <references/> [[Category:Weapons]]
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