Tiles

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The Tiles in Into The Breach.

Description[edit | edit source]

Basic Tiles[edit | edit source]

Icon Tile Type Description
Icon ACID Pool.png A.C.I.D. Pool Inflicts A.C.I.D. on the 1st unit that steps on this space.
Icon ACID Tile.png A.C.I.D. Tile Behaves like Water, but inflicts A.C.I.D. on surviving units.
Icon Civilian Building.png Civilian Building Your Power Grid is reduced when Grid Structures are damaged. (Turns into Building Rubble; named Powered Building on RST island.)
Icon Chasm.png Chasm Tile Ground units pushed in will be destroyed.
Icon Forest Tile.png Forest Tile If damaged, lights on Fire. (Turns into Forest Fire.)
Icon Ground.png Ground Tile No special effect.
Icon Ice Tile.png Ice Tile Turns into Water when destroyed. Must be hit twice. (Turns into Damaged Ice Tile.)
Icon Lava.png Lava Tile Behaves like Water, but inflicts Fire on surviving units.
Icon Mountain Tile.png Mountain Tile Blocks movement and projectiles. Hit twice to destroy. (Turns into Damaged Mountain, then Mountain Rubble.)
Icon Powered Building.png Powered Building Same as the civilian building except on the RST island.
40px Power Pylon Remote Power Pylons connect your Mechs to the Grid even underground. Not populated.
Icon Sand.png Sand Tile If damaged, turns into Smoke. Units in Smoke cannot attack or repair.
Icon Water.png Water Tile Units cannot attack in Water. Most non-flying enemies die in Water.

Modified Tiles[edit | edit source]

Icon Tile Type Description
A.C.I.D. Ice Turns into an A.C.I.D. tile when destroyed, but currently safe to stand on.
Frozen A.C.I.D. Low temperatures have rendered the A.C.I.D. on this tile inert.
Frozen Building Invincible while Frozen. Any damage will destroy the ice.
Frozen Lava Turns into a Lava tile when destroyed, but currently safe to stand on.
Smoke Tile Units in Smoke cannot attack or repair.
Electric Smoke Units in Smoke cannot attack or repair. Electricity damages enemy units.

Mission Tiles[edit | edit source]

Icon Tile Type Description
Icon Time Pod.png Time Pod Destroyed if damaged or trampled by the enemy. Collect with a Mech, or defend until Vek retreat.
Clinic.png Clinic Your bonus objective is to defend this structure
Coal plant.png Coal Plant Your bonus objective is to defend this structure
Corporate Tower.png Corporate Tower Your bonus objective is to defend this structure
Defense Lab.png Defense Lab Your bonus objective is to defend this structure
Emergency Batteries.png Emergency Batteries Your bonus objective is to defend this structure
Old Earth Bar.png Old Earth Bar Your bonus objective is to defend this structure
Icon Conveyor.png Conveyor Belt This tile will push any unit in the direction marked on the belt.
Icon Freeze Mine.png Freeze Mine Any unit that stops on this space will be Frozen.
Grassland.png Grassland Your bonus objective is to terraform Grassland tiles into Sand.
Icon Mine.png Old Earth Mine Any unit that stops on this space will trigger the mine and be killed.
Volcano tile.png Super Volcano Indestructible volcano that blocks movement and projectiles.
Icon Teleport.png Teleporter Pad End movement here to warp to the matching pad. Swap with any present unit.
Terraformed This tile was terraformed as part of your bonus objective.

Unimplemented Tiles[edit | edit source]

Icon Tile Type Description
Evacuated Building No effect when damaged.
Supply Drop Collect this with a Mech to heal ALL friendly units and restore ALL limited use weapons.

Trivia[edit | edit source]