Hazardous Mechs

From Into the Breach Wiki
Jump to: navigation, search
Hazardous Mechs
Squad-hazardous-mechs.png
Details

Hazardous Mechs is one of the Squads from Into The Breach.

Description[edit | edit source]

These Mechs have spectacular damage output but rely on nanobots feeding off dead Vek to stay alive.

Mechs[edit | edit source]

Name Class Health Move speed Default loadout Special
Prime 3 4
Prime leap.png
Hydraulic Legs
(Prime)
Effect
Leap to a tile, damaging self and adjacent tiles.
Upgrade I
+1 Damage Each: Increases damage to self and targets by 1.
Upgrade II
+1 Damage: Increases damage to targets by 1.
Brute 3 3
Brute unstable.png
Unstable Cannon
(Brute)
Effect
Powerful projectile that causes damage to shooter as well as target.
Upgrade I
+1 Damage Each: Increases damage to self and target by 1.
Upgrade II
+1 Damage: Increases target damage by 1.
Science 2 4
Science pushbeam.png
A.C.I.D. Projector
(Science)
Effect
Fire a projectile that applies A.C.I.D. and pushes.
Passive leech.png
Viscera Nanobots
(Passive)
Effect
Mechs heal 1 damage when they deal a killing blow.
Upgrade I
+1 Heal: Increase healing to 2.
Icon flying.png Flying: Flying units can move over any terrain tile.

Achievements[edit | edit source]

Healing
Heal 10 Mech Health in a single battle
Immortal
Finish 4 Corporate Islands without a Mech being destroyed at the end of a battle
Overkill
Deal 8 damage to a unit with a single attack

Strategies[edit | edit source]

  • viscera nanobots will heal a mech even if its health has been reduced to zero by its attack
  • Abe isamu's Armored ability will remove the +1 damage done to self when attacking with the leap mech or unstable mech