Into the Breach Wiki
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Frozen is a status effect that can be applied to Mechs, the Vek, NPC units, or buildings and other structures.
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[[File:Ss e5f83ee0fa82c8403e6a3f28e19ac0b1ab881e6b.1920x1080.jpg|thumb|An example of a frozen mech]]
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== Description ==
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When a unit is Frozen, they become completely immobile and unable to move. However, they are also immune to damage until they are attacked next. Frozen units will not thaw on their own, except for the player's mechs, which can use their repair skill to unfreeze themselves.
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Units can be frozen by weapons, ice mines, NPC units, or at the start of the battle.
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== Trivia ==
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* Often times, freezing buildings can be an effective way to protect them from Vek attacks.
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* When Vek are unfrozen, they will not ready an attack until their next turn, even if they had one prepared.
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* Frozen Vek can serve as useful barriers to block other Vek from getting into important positions.

Revision as of 09:51, 2 March 2018

Frozen is a status effect that can be applied to Mechs, the Vek, NPC units, or buildings and other structures.

Ss e5f83ee0fa82c8403e6a3f28e19ac0b1ab881e6b

An example of a frozen mech

Description

When a unit is Frozen, they become completely immobile and unable to move. However, they are also immune to damage until they are attacked next. Frozen units will not thaw on their own, except for the player's mechs, which can use their repair skill to unfreeze themselves.

Units can be frozen by weapons, ice mines, NPC units, or at the start of the battle.

Trivia

  • Often times, freezing buildings can be an effective way to protect them from Vek attacks.
  • When Vek are unfrozen, they will not ready an attack until their next turn, even if they had one prepared.
  • Frozen Vek can serve as useful barriers to block other Vek from getting into important positions.