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Into the Breach Wiki
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==Environmental Effects== {| class="wikitable sortable" |- ! Icon !! Tile Type !! Description !Additional Notes |- | [[File:tile_airstrike.png]] || Air Strike || Bombs will be dropped here, instantly killing any unit | |- | || Emerging || Vek will emerge here next turn. Any unit blocking this space will take one damage. | |- | [[File:Tile rock.png]] || Falling Rock || A rock will fall here, killing any unit. |Converts Lava tiles into normal ground tiles afterwards. |- | [[File:Tile hightide.png]] || High Tide || This tile will become Water at the start of the enemy turn. |Removes emerging. |- | [[File:Tile snowstorm.png]] || Ice Storm || The storm causes anything present to become Frozen. | |- | [[File:Tile lava.png]] || Lava Flow || The tile here will turn into Lava. |Removes emerging. |- | [[File:Tile lightning.png]] || Lightning Strike || Lightning will strike here, killing any unit. |Converts Sand tiles into smoke tiles afterwards. |- | [[File:Tile crack.png]] || Seismic Activity || This tile will become a Chasm at the start of the enemy turn. |Removes emerging |- | [[File:Tile tentacle.png]] || Tentacles || The unit here will die and the tile will turn into Lava. |Removes emerging |- | [[File:Tile fireball.png]] || Volcanic Projectile || A fireball will strike here, destroying anything present. |Sets the tile on Fire afterwards. |}
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